Thanks for your efforts<3, to get infinite AP did you try getting inf AP potions & BP potions, for gold inf gold ingot, as for the Gacha did you try setting UR cards to inf, did you try modifying event shop currency?, Friend Points?,etc. Just seems like, especially with any form of currency or quantity, they are on a server sided database and, whenever you want to utilize them, the server references it's database rather than your client's values. La antigua regla ha prohibido a los demonios interferir con los humanos, pero con la oscura descendencia de la humanidad, el pacto es ahora historia, y los sindicatos traidores tejen el crimen y el caos en todo el mundo. Please consider supporting on Patreon with Pro tier to get access to Historical charts and other premium features of the website. Servers can also take extra measures with some server sided verification/sanity checks, but I didn't really notice any in my experience. La ciudad demonĂaca, plagada de demonios de los reinos oscuros. Now, seeing that the game is using CodeStage.AntiCheat, it's possible that a count down timer or whatever could be obfuscated to make it difficult to find and edit, but not impossible. If it were a count down timer, that would be on the client since updating and refreshing every millisecond with a server would lag the game and server. Receiving daily rewards and what not can easily be dependent on the server due to it being a single request to the server. The way to think about it is what the most optimal options would be for a client and server. In accordance with the Terms of Service, Action. Although, for hacking the time, if this is related to the mini game thingy and battles, then I think it would be possible. Notice from Action Taimanin admins: We have identified several users attempting to cheat and/or abuse the game.
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